Concept of software Architecture

Software Architecture

Published on Nov 28, 2021

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Software architecture is the high-level design of a software system that defines its structure, components, interactions, and principles. Point-to-point architecture, also known as client-server architecture, is a common architecture used in software systems where a client communicates with a server over a network.

In point-to-point architecture, the client initiates a request to the server, which then processes the request and sends back a response to the client. This architecture typically involves two types of software components:

Client: The client is a software component that initiates a request to the server over a network. The client can be any software application or device that can send and receive data over a network.

Server: The server is a software component that receives requests from clients over a network, processes them, and sends back a response to the client. The server can be any software application that can listen to incoming requests on a network and respond accordingly.

The point-to-point architecture has several advantages, including:

Scalability: The point-to-point architecture can easily scale to support a large number of clients and servers by adding more servers to the network.

Decoupling: The client and server are decoupled, meaning that changes to one component do not affect the other, making it easier to maintain and update the system.

Security: The point-to-point architecture allows for secure communication between the client and server over a network using encryption and other security measures.

Some examples of point-to-point architecture in software systems include web-based applications, where the client is a web browser and the server is a web server that serves web pages to the client, and mobile applications, where the client is a mobile device and the server is a cloud-based server that processes data and sends it back to the device.